Fixed FSR image scaling in some cases ( #232). Fixed crashes when renderer initialization fails ( #199).Fixed animated textures on BSP models ( #187).Fixed an overflow condition when pt_bsp_sky_lights is more than 1 ( #262).Fixed a crash when some textures are missing ( #263).Added support for spotlights with an emission profile and a player flashlight ( #203, #214).Added menu controls for the full screen blend effects ( #216).Added control over fallback radiance of emissive materials ( #210).Updated the Loading plaque texture ( #265)Ĭontributions by GitHub user Added a warning when screen-space image memory usage is very high ( #179).Tuned the full-screen blend effects to be less intensive.Improved precision of target frame rate adjustment ( #242).Adjusted the automatic UI scaling to avoid making the UI too big.
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